Computers and Games
12th International Conference, CG 2024, Virtual Event, November 25-29, 2024, Revised Selected Papers

Edited by Jonathan Schaeffer,Michael Hartisch,Chu-Hsuan Hsueh

ISBN13: 9783031865848

Imprint: Springer International Publishing AG

Publisher: Springer International Publishing AG

Format: Paperback / softback

Published: 14/04/2025

Availability: Not yet available

Description
This book constitutes the refereed proceedings of the 12th International Conference on Computers and Games, CG 2024, held as a virtual event, during November 25-29, 2024. The 17 full papers included in this book were carefully reviewed and selected from 40 submissions. They are organized in the following topical sections: Chess and its Variants; Go and NoGo; General Approaches for Solving and Playing Games; Nonograms; Social Aspects of Games; and Games with Uncertainty.
.- Chess and its Variants. .- Chess Rating Estimation from Moves and Clock Times Using a CNN-LSTM. .- Convolutional Neural Networks with Specific Kernels for Computer Chess. .- Chinese Chess EGTB with Perpetual Check-Chase Rules. .- Go and NoGo. .-  Analysing KataGo: A Comparative Evaluation Against Perfect Play in the Game of Go. .- Solving Linear NoGo with Combinatorial Game Theory. .- Solving 7x7 Killall-Go with Seki Database. .- General Approaches for Solving and Playing Games. .- Compressed Game Solving. .- Anytime Sequential Halving in Monte-Carlo Tree Search. .- Monte Carlo Search Algorithms Discovering Monte Carlo Tree Search Exploration Terms. .- Nonograms. .- Generating Difficult and Fun Nonograms. .- Solving Nonograms: A Constraint Satisfaction Approach. .- Social Aspects of Games. .- Sexual Harassment in Valorant and Overwatch Voice Chats. .- Now You See Me: Recognizing the Player’s Arousal Changes in the Game through Game Footage Videos and Game Context Features. .- Games with Uncertainty. .- Belief Stochastic Game: A Model for Imperfect-Information Games with Known Positions. .- A Mathematical Analysis of PlaceIt: a Game of Perfect Online Sorting. .- Optimal Play of the All Yellow Zombie Dice Game. .- Zweistein: A Dynamic Programming Evaluation Function for Einstein Wurfelt Nicht!.
  • Graphics programming
  • Mathematical theory of computation
  • Professional & Vocational
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