Explore over 100 complex setups used for creating realistic visual effects explained in a simple way and discover the secret sauce to creating VFX with Houdini
Key Features
Learn the new and most up-to-date industry techniques in this illustrated guide
Deepen your knowledge of professional VFX industry workflows
Create complex-looking effects with easy step-by-step methods
Purchase of the print or Kindle book includes a free PDF eBook
Book DescriptionVFX Made Easy with Houdini is your key to unlocking the full potential of this leading 3D animation and VFX software. Tapping into the author’s years of experience in the CG/VFX industry, this book takes you on an exhaustive journey from novice to advanced, helping you learn all about procedural modeling, dynamic simulations, and captivating visual effects.
With the help of step-by-step tutorials, insider tips, and real-world examples, you’ll master the intricacies of Houdini's renowned node-based workflow. The chapters teach you how to create captivating animations for films, develop immersive environments for games, and everything in-between, equipping you with the tools to bring your creative visions to life. From enabling beginners to develop a solid foundation to empowering seasoned artists to push the boundaries of innovation, this VFX book will be your indispensable companion on the path to becoming a 3D and VFX pro.
By the end of this book, you’ll have gained a solid understanding of Houdini FX fundamentals, enabling you to confidently handle any project and create a wide range of visual effects and animations using this software.What you will learn
Understand Houdini's node-based workflow, proceduralism, and UI fundamentals
Create, import, edit, and transform 3D objects to bring your VFX ideas to life
Design powerful particle systems, from configuring efficient emitters to fine-tuning simulation settings and output
Use physics simulations to achieve realistic and interactive VFX elements
Apply materials, textures, and shaders to imbue your 3D objects
Explore workflow efficiency techniques like organization, optimization, and collaboration to streamline your VFX creation
Who this book is forThis book is for beginner-to-intermediate level Houdini users, as well as for anyone creating digital art as an FX artist, lighting artist, compositor, motion designer, 3D animator, or game artist. A basic understanding of digital content creation tools or 3D computer graphics software is needed to make the most of this book.
Table of Contents
Introduction to Houdini UI
Demystifying Procedural Tools
Unleashing the Power of Particles
Igniting Pyro Effects
Breaking through Rigid Bodies and Destruction Effects
Deep Dive into FLIP/Water FX
Effects case studies: Easy Particle disintegration
Effects case studies: Explosions Made Easy in Houdin
The Big Finale: Volcano Eruption Part one
The Big Finale: Volcano Eruption Part two
The Big Finale: Volcano Eruption Part three
Height:
Width:
Spine:
Weight:0.00