This book explains the concept of wearable computing, need for wearable technology, its advantages, application areas, state of art developments in this area, required material and technology, possible future applications including cyborg developments and the need for this sphere of influence in the future. The scope encompasses three major components, wearable computing (next generation of conventional computing, ergonomics), wearable technology (medical support, rehabilitation engineering, assistive technology support devices, army/combat usage) and allied technologies (miniature components, reliability, high performance integration, cyber physical systems, robotics).
Aids reader to recognize the need and functional operations of a wearable computing device
Includes diversified examples and case studies from different domains
Presents a hybrid concept relating medical care and augmented reality
Illustrates product level description examples and research ideas for future development
Introduces various wearable technologies and other related technologies for enabling wearable computing
This book is aimed at senior undergraduate, graduate students and researchers in computer and biomedical engineering, bioinstrumentation, biosensors, and assistive technology.
1. Basic Wearable Computing Requirements and Advantages
2. Ergonomics and Its Benefits
3. Applications of Wearable Technology
4. Simple User Interface Design for Wearable Computing and Wearable Technology
5. Materials and Components (Constructing a Simple Wearable Technology Device)
6. Assistive Technology and WT
7. Security Technology and WT
8. Strategic Operation Technology and WT
9. Software and Power Requirements of WT
10. Higher-Order Human–Robot Interface
11. Soft Cyborgs and Cyber Physical systems by WT
Height:
Width:
Spine:
Weight:349.00