"Game Design for Free to Play Live Service" is the ultimate guide to designing successful free-to-play mobile games. Based on a decade of experience at companies like Rovio, EA, and Supercell, the author provides practical advice on gameplay mechanics, monetization strategies, and player engagement. With case studies and expert insights, this book is essential reading for any game developer looking to create a hit mobile game.
Introduction.- Business Model of Free To Play.- Player psychology.- Modeling player audience.- Understanding time.- Mathematics of game design.- Social features.- Game design methods.- Live service.- Practical design examples.
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