The Encyclopedia of Robotics addresses the existing need for an easily accessible yet authoritative and granular knowledge resource in robotic science and engineering.
The encyclopedia is a work that comprehensively explains the scientific, application-based, interactive and socio-ethical parameters of robotics. It is the first work that explains at the concept and fact level the state of the field of robotics and its future directions. The encyclopedia is a complement to Springer’s highly successful Handbook of Robotics that has analyzed the state of robotics through the medium of descriptive essays. Organized in an A-Z format for quick and easy understanding of both the basic and advanced topics across a broad spectrum of areas in a self-contained form. The entries in this encyclopedia will be a comprehensive description of terms used in robotics science and technology. Each term, when useful, is described concisely with online illustrations.
Service-Oriented Computing in Robotic.- Real-Time Computing in Robotic.- Industrial Robot Programming.- Distributed Robotic Computing.- GPU Computing in Robotics.- Robot Software Programming.- Embedded Computing in Robotics.- Agent-Based Software Engineering for Robotics.- Robot Task Modeling.- Underwater Intervention.- Guidance of Autonomous Underwater Vehicles.- Modeling of Underwater Vehicles.- Bio-inspired Underwater Robots.- Underwater Communication.- Navigation for Underwater Vehicles.- Control of Autonomous Underwater Vehicles.- Vision for the Marine Environment.- Multiple Autonomous Underwater Vehicles.- Haptics and Haptic Interfaces.- Telerobotics
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